Saturday, April 18, 2020

Day One


Starting DnD


One page beginner class guides (read the one for your class first):

Druid

Cleric

Sorcerer

Wizard


Notes:

Base XP is 0 for level 1 characters

Base HP = use calculator linked below ↓

Fill in your ability modifiers using the chart below. You need your con mod to calculate base HP

Base AC = use the Armor type to AC effect chart below. Let's all start with the lowest rung of our class determined armor proficiency. (Druids, Clerics = medium, Sorcerers, Wizards = no armor)

No armor = base AC of 10 + dexterity modifier.

Fill out your hit dice from chart below.

Determine your saving throws by rolling 1D20 and adding the matching ability modifier


Other simple guides:

Good simple overview of the character sheet and what the different sections are about

Explanation of alignments

List of gear you can buy

Spells to choose from, by level (Wizard & Cleric)

Armor type, cost, and AC effect chart

Explanation of ability scores and bonuses by race

Leveling explained (with lvl to xp/proficiency bonus chart)

Ability scores with matching modifiers chart

HP calculator

Hit dice gained by level


Downloads:

Character Sheets

Roll 20 Virtual Table Top